Wednesday, September 19, 2007

MY ALMA MATER

I see that the school where I earned my degree, the University of Florida, has made international headlines. During a Q&A with Senator John Kerry a student rambled on at length with his question. The student’s microphone was cut off and then university police moved in. The student was arrested and tasered.

Now as I recall when I was an undergrad, it was unsafe for a young woman to be pretty much anywhere on the streets after dark. It was unsafe for a young woman to be in fraternity house during parties for that matter (except ATO, they at least kept their hands off the girls). Occasionally it was unsafe for a young woman to be in her home. Gainesville was just about a rapist’s dream.

But times move forward and UPD has at least declared war on long-winded bores. Had that been the case in my day, about 9 out of 10 classes would have ended up with the prof being tasered. As for undergrads with stupid questions, well, it would not have been pretty.

I look forward to the day when UPD can end every visiting speaker’s lecture with tear gas and a baton charge. Why stop there? I’m sure Kerry was twice as boring as the presumptuous fool who dared think that questions at UF didn’t involve electric shocks. Let’s just have the police command all “Free Speech Zones”. “Free” as in savage, “speech” as in beating.

So for all you folks palnning to send your kids to UF, look forward to your daughters being raped by thugs and your sons being tortured by the police.

Go Gators!

-Dave Hardy

Tuesday, September 18, 2007

HOUSE OF FLYING DAGGERS
Dir. by Zhang Yimou


Perhaps it is natural the Chinese filmmaking is a bit of a grab-bag. Asians were forced to adapt to deal with the inrush of Western culture. In more recent times they have been able to pick and choose, blending foreign elements with home-grown style. The wu xia genre is typically Chinese, with its emphasis on history and traditional social structure. Nonetheless, while watching House of Flying Daggers I found myself thinking how much it reminded me of a Jean Pierre Melville film. Hard-boiled cops and outlaws with a code of honor meet in a world of tarnished honor. And yet, I couldn’t help but remember that Chinese detective stories date back to a time even earlier than the one Flying Daggers inhabits!

The story is set in the 800s. The Tang dynasty is crumbling and China is in the throes of a revolution. The gendarmes are battling a subversive movement known as the House of Flying Daggers. Leo (Andy Lau) a police captain sends his lieutenant, Jin (Takeshi Kaneshiro) to infiltrate the Peony Pavilion where the new showgirl is rumored to be linked to the Flying Daggers. The girl is Mei (Ziyi Zhang), not only is she supposed to be the daughter of a recently deceased Flying Dagger leader, she is also blind. Mei can also play a mean game of “echo”, which involves beans, drums on posts, a Chinese orchestra, and evidently, swords on the end of ladies’ sleeves. Leo raids the Pavilion and before you can say “Minsky’s!” Mei is in the calaboose with a front row seat at the torture chamber. Mei is clearly limber, but having your arms pulled out of their sockets is a bit much.

Before Mei can get a Rolfing session from the Chinese fuzz, Jin busts her out of the can and they head for the hills. In true noir style, the viewer finds himself asking who is for real in this situation. Is Jin just an undercover cop doing his job? What are his feelings for Mei and what are her feelings for him? Before it is all over the view finds the veil of deception covers just about everything and everybody.

There’s a curious side note to all this. Zhan Yimou doesn’t exactly romanticize either the cops or the insurgents. Both view their agents as expendable. They are soldiers in war where personal happiness is irrelevant, they are just eggs to make an omelet. That’s a significant subtext in these times.

Flying Dagger is set in a land of lush landscapes, not as stark as the Central Asian wilds served up by Ang Lee in Crouching Tiger, but suffused with color that can be gentle or harsh. There is of course, action galore. The wire-fu is offset by some intense ground battles and Ziyi Zhang has a real dancer’s grace. Zhang Yimou doesn’t neglect the more extravagant traditions of wu xia. There are battles fought in the tops of bamboo stalks and arrows that bank and ricochet like billiard balls. It makes for some spectacular eye candy. If I have one complaint, it is that at two hours the film might have benefited from a bit of trimming. After the midpoint of the story (plot-wise not time-wise), a little less in the way of beautifully composed reaction shots might have been more.

Still it’s hard to deny that House of Flying Daggers is a marvelous blend of action and romance.
-Dave Hardy

Monday, September 17, 2007

THE BRIDE WITH WHITE HAIR
Dir. by Ronnie Yu

Sword & Sorcery may seem like it is mired in endless pastiches of Conan coated in a rancid syrup of Tolkein, a fur-clad barbarian finds the magic bowling trophy and slays the evil wizard, thus fulfilling his destiny, at least until the advance is spent. Well, I’m here to tell you that Sword & Sorcery thrives on Chinese movie screens only over there they disguise it by calling it historical. But when you hear a movie called wu xia it’s really a fantasy set in a historical frame.

The Bride with White Hair is set in the last days of the Ming Dynasty in China. Cho Yi Hang (Leslie Cheung) is an orphan adopted by the Chief of the Wu Tang Clan (the Chinese martial arts society, not the NY rappers, though some Dirty Ol’ Bastards are in the mix). Cho is the handsomest guy, the best swordsman, and the most popular fellow, so naturally he’s going to be the next leader. His girlfriend is the beautiful and ambitious Lu (Kit Yang Lam). For Cho the future is bright.

Alas, he lives in interesting times. The foreign tribes are on the move. The Ming are tottering, and worst of all the Evil Clan has awoken. The Evil’s are lead by the Chis (Francis Ng and Elaine Lui, in a hysterically over-the-top performance)a brother and sister pair of twins who do everything (I mean everything) together. Then Cho meets the Wolf Girl, a feral child raised to be a kung-fu killing machine. She might chop a guy into nine parts, but she’s nowhere near the ball-busting shrew Lu is. Though Cho is poised for greatness, he finds it comes at a cost. The people around him start showing a brutal and bloodthirsty streak. Cho just wants peace, but of course he’s not gonna get it.

Bride has a lot going for it. Delirious musical scenes with dancing devil worshippers follow brutal mediations on the nature of power. The sets tend to the minimal, and practically all action takes place at night, as if to emphasize the night that is descending on Chinese culture. Black humor pervades this Chinese Gothic tale of love and betrayal. While some people are put off by the camera tricks and “wire-fu” choreography, this is a movie about people. Sure they can run straight up trees or stop 1,000 falling flower petals with a sword, but they are people. While Crouching Tiger, Hidden Dragon set the gold standard for wu xia film, The Bride With White Hair deserves a very honorable mention.

-Dave Hardy

Friday, September 14, 2007

SOUTHERN COMFORT
Dir. by Walter Hill


Southern Comfort is one of the best works from Walter Hill, a director with a distinguished resume (48 Hours, The Warriors, Trespass, etc.). It is also the best Not-Vietnam film.

In 1981 the Vietnam War was still relatively raw for Americans. One can only imagine what studios said when approached with the idea of filming battle scenes in the jungle. It would be expensive and controversial, two things that are pretty much anathema in Hollywood. Not being Francis Ford Coppola, Hill took a different tack. He made a movie about a group of Louisiana National Guardsmen on weekend maneuvers.

Hardin (Powers Boothe) is a Texan who has just moved to Baton Rouge and transferred to the Louisiana Guard. He finds his new comrades to mostly be ignorant, gun-toting rednecks (“Just the ones I been around all my life,” he says). In this passel of misfits, he gravitates to the only other misfit whose IQ is more than room temperature, Spencer (Keith Carradine).

While the squad is on maneuvers, they steal some pirogues from the swamp-Cajuns. They also indulge in firing blanks at anything that moves. Unfortunately the Cajuns aren’t in on the joke and reply with real guns. Lost and under fire, the Guardsmens’ jaunt across the swamp turns into a bloody nightmare.

By now you may have guessed that this story has bugger-all to do with Cajuns. They are hill-billy stand-ins for the VC. Much of what transpires to Bravo squad is the stuff of Vietnam movie-cliché, except of course it wasn’t cliché at all in 1981. The enemy is mostly invisible, they attack with unpredictable and highly effective means that demoralize the troops. The Guardsmen are book soldiers, they are prey to ferocious conflicts among themselves, and use drugs in the field. The civilians (yes, there are civilians) speak an incomprehensible patois and the troops must either brutally treat them as or enemies trust them with their lives.

The most compelling element of Southern Comfort is the cast and characters. The relationship between Hardin and Spencer is at the core of the film. It’s classic Walter Hill fare: two men bond under the stress of a survival situation. The supporting cast is no less compelling. They are a scruffy, unmilitary lot, alternately oafish and vulnerable. Fred Ward plays Reese, a man who thinks of himself as a hardened killer. Alan Autry (credited as Carlos Brown) plays Bowden, an emotionally unstable high school football coach. The underrated standout is Les Lanom as Sgt. Casper, who plays a desperately unimaginative and naïve squad leader whose doomed efforts to lead the squad are almost painful watch in their folly. Fine performances by Peter Coyote, Lewis Smith, Franklyn Seales, and T.K. Carter, and Brion James (as a Cajun trapper) round out the cast.

The film builds a tour de force of intercut music, image, and action that makes an ending that is of exceptional emotional impact. As in real war, men may survive, but Hill makes it clear that his protagonists will be marked by the struggle. Do the survivors run toward rescue or away from it?

-Dave Hardy

Thursday, September 13, 2007

THREE HUNDRED SPARTANS
Dir. by Rudolph Maté

Thermopylae is the Greek Alamo. A small group of Greek soldiers held a strategic pass against overwhelming odds because it was their duty.

Before it became a controversial hit, the battle of Thermopylae was the subject of a film way back in 1962. Staring Richard Egan as Leonidas, the Spartan king, Three Hundred Spartans takes a slightly less extreme look at that critical battle.

Xerxes, the king of Persia, has determined to conquer Greece and avenge an earlier defeat of his father at the hands of the Greeks. Xerxes has two voices competing for his ear: Artemisia, the queen of Lycia, and Demaratus, an exiled Spartan king (the Spartans had two kings). While Artemisia flatters Xerxes and tells him how the Greeks are a pushover, Demaratus warns Xerxes that he’s in for a fight.

Meanwhile back in Sparta King Leonidas is working with Themistocles, an Athenian politician, to get a united Greek force to confront the Persian hordes. Unfortuntely, the Spartan elders won’t go for it and Leonidas is on his own.

Phelan, a young warrior, has an even bigger problem. Queen Gorgo herself has given him his shield, with the classic Spartan injunction: come home with your shield or on it. Phelan’s got a beautiful girl and he’s going to war, that’s heaven for a Spartan. Alas, his father was spotted in the company of Demaratus at the Persian court. Phelan is stripped of his rank. Under these trying circumstances this disparate group meets in one of Antiquity’s bloodiest battles.

Three Hundred Spartans is not exactly Spartacus. The acting is more dinner theater than Hollywood. I half expected Xerxes to twirl his mustache and say, “A curse upon these Spartans! They have foiled me again!” Well, actually that would have been cool, but you can’t get everything.

The battle scenes are actually pretty well done, considering that they did not seem to have enough extras. The troops look like guys who’ve been in a week-long hand-to-hand fight. The big problem with the lack of extras is that the Spartan phalanx is reduced to single lines with large spaces between them. The claustrophobic confines of clashing shield walls gets on screen, but rather late in the game.

Overall, the film holds rather well to history. The real virtue is not so much the rather limited storyline as the sense of drama inherent in the clash of cultures diametrically opposed in their politics and way of life. While I might not pay hard cash to add it to my collection, you can always ask your library to get it for you.

-Dave Hardy

Tuesday, September 11, 2007

SPARTACUS
Dir. by Stanley Kubrick


This is still the greatest of Sword & Sandal films and for my money still the best gladiator film (though Gladiator was pretty damn good). It is also one of many film triumphs by Stanley Kubrick.

The tale is about Spartacus (Kirk Douglas, in all his cleft-chin glory), a Thracian slave bought to be a gladiator. Spartacus is an odd mixture of under-class humility and iron-willed rebelliousness. On other words, he takes a lot of guff, then he snaps really violently. Spartacus takes a liking to Varinia (Jean Simmons), a beautiful slave girl. When Crassus (Lawrence Olivier) an ambitious Roman politician of the ultra-right wing variety, buys her Spartacus leads a revolt in the gladiator school and starts raising hell.

The crux of the film is the idealistic hopes aroused by Spartacus’ revolt in the downtrodden slaves of Rome. When the revolting masses start whipping the Roman troops sent against them, something like a revolution begins to rear its head. While Spartacus and his comrades are advancing the materialist dialectic in the countryside, Crassus is engaged in political battles with Gracchus (Charles Laughton) and the populist faction in the Senate.

This film has always been a favorite of mine. Though over the years I have come to a few criticisms of it. The film is an adaptation of Howard Fast’s novel. Fast was a Marxist who wanted to write about the legendary hero of revolution, in effect a Trotskyite Beowulf. His Spartacus is a slave born of slaves, a man of great humility, except when faced with class oppression. He is an instinctive Marxist. Indeed at the risk of a spoiler, he ends up nearly Christlike.

From studying the records we learn that Spartacus was actually a mercenary and a highway robber before he was a gladiator. That background helps make his phenomenal success against seasoned Roman troops more believable. Crassus was nowhere near the brilliant manipulator of politics that he appears as in the film. Although he beat Spartacus in the final battle, his triumph was stolen by the far more charismatic Pompey. Spartacus was a bit more like Conan than Che Guevara, and Crassus bore more of a resemblance to George W. Bush than Napoleon. But neither version would quite suit left-wing politics.

That’s not to say that I don’t still love this movie. The spectacle of Rome is splendid. The cast is marvelous (did I mention the amazing performances by Tony Curtis and Peter Ustinov?). In fact, Spartacus is part of what helped me develop a fascination with ancient history. It is so good, I think it may even be time for a remake of this classic tale of defiance, hope, and tragedy.

-Dave Hardy

Friday, September 07, 2007

RECEIVED

Here are some belated notes on recent appearances by myself. I got my copy of Black Sails, the anthology of pirate-fantasy stories from 1018 Press. Some favorites are “The Death of Captain Eugene Bloodcake and Fall of the Horrid Whore” by Joel A. Sutherland (it’s about as weird as it sounds, and that’s a good thing). “The Siren’s Lure” by Jordan Lapp is a sparkling swashbuckler. There’s a lot of good stuff in here with all kinds of pirates from sheer fantasy to sharply defined history to Zeppelin pirates, in stories that cover comedy, horror, and action. It’s more than I can list right now, when I have a little more time I hope to comment on some of my fellow contributors’ tales in more detail.

From a while back The Cimmerian V4, N3 with my article “Worms of the Frontier” is available. There’s a fine article on Howard’s Sword & Sorcery influence on Heavy Metal by Scott Hall. Gary Romeo looks at the origins of the phrase “Sword & Sorcery”. Paul Shovlin takes a long hard look at Solomon Kane. I consider “Worms of the Earth” as a classic of American writing that imports the American frontier into Iron Age Britain.

Finally, my good friend GW Thomas has gotten Talbot Mundy’s classic TROS OF SAMOTHRACE out in one volume. This is some of the best historical fiction I’ve read. If you like Harold Lamb’s Cossack stories or Robert E. Howard’s Crusader tales, check out Tros. He’s a one man navy with a band of Freedom Fighters out to stop Julius Caesar from turning Britain into a Roman colony. It is way cool. Gary deserves a big hand for keeping this out where the public can get it: www.lulu.com/ragemachinebooks.


-Dave Hardy

Thursday, September 06, 2007

THE VALLEY OF GWANGI
Dir. by Jim O’Connolly


This is one straight from the good old days of the Saturday afternoon monster movie. It stars the animated creations of Ray Harryhausen, a menagerie of carnivorous dinosaurs, belligerent pachyderms, and a mighty cute lil’ prehistoric pony. Oh yeah, there are some actors too.

A down-on-its-luck Wild West show hits a small Mexican town, the lady boss, T.J. (Gila Golan) is looking for the Next Big Thing. She’s pretty sure it’s not her ex, Tuck (James Franciscus) who has also hit town. Rather it’s a prehistoric horse the size of a housecat. An English paleontologist (Laurence Naismith) recognizes this as the find of the century. The business is complicated because Carlos (Gustavo Rojo), the chap who found the itty-bitty horsy, is from a Gypsy band ruled by his crazy old one-eyed mom (Freda Jackson). She is determined that mini-Dobbin must go back. Pretty soon the cowboys and the paleontologist track down the mysterious valley where the beastie came from. In a thrilling sequence the buckaroos rope, throw, and brand them a meat-eating Allosaurus known as Gwangi.

Pretty soon Gwangi is slated to be star of the show. But one should never cross an eye-patch wearing Gypsy granny lightly, especially when she has a midget sidekick! Gwangi escapes and after dining on an elephant and a dozen or so ticket holders (from the cheap seats, thank God!) he’s gunning for Tuck and T.J. The fastest hand will survive!

Now a cynic might say this is just King Kong in Mexico (if we took care of the dinosaur problem, immigration reform would be a snap). But this has COWBOYS and DINOSAURS, for crying out loud! Who could not love it? Gwangi is rousing good fun and classic special effects from the master of stop-motion.

-Dave Hardy

Wednesday, September 05, 2007

ALDAIR IN ALBION
By Neal Barrett Jr.

While Neal Barrett is well known for works that verge on the surreal (e.g. Interstate Dreams) or the grimmest of grim futures (Through Darkest America), he can put together a rousing tale of swashbuckling adventure.

Aldair is a student at the University in Silium. Like many a youth, he runs afoul of the Pigs. But Aldair is something of a boar himself. In this version of Europe, different species of animals form the rival kingdoms. Aldair is a boar from the Venici, a tough border tribe used to acting independently. Rhemia is an empire of pigs, who face the wolfish Stygianns to the north and the sophisticated and snaky Nicieans to the south.

Unfortunately for Aldair, his comfortable life is disrupted when he is accused of heresy. In an off-kilter version of The Defiant Ones (or is it The Three Little Pigs?) Aldair joins up with Rhief, who is literally the big, bad wolf. They are looking for Albion, a mystic land of wonder and terror. But first they travel through a good bit of the known world on picaresque adventures that see them as pirates, slaves, mercenaries, scholars, and child-care specialists.

Aldair in Albion is real rousing fun, but not at the expense of well-drawn characters and a humanistic (or is animalistic appropriate here?) belief in the value of truth. It forms part of a larger body of quality writing given to us by Mr. Barrett, and one that has surely earned him some kind of recognition for a lifetime of achievement as a writer.

-Dave Hardy


Thursday, August 30, 2007

DAWN’S UNCERTAIN LIGHT
By Neal Barrett, Jr.
****NOTE: If you haven't read Through Darkest America yet, you may want ot skip this review as it does neccessarily reveal a plot point or two.****

The sequel to Through Darkest America completes the saga of Howie Ryder and his search for his lost sister. He is a bitter young man, savagely mutilated by an enemy. In the last novel Howie escaped the chaos of the war in the west between Lathan and the American government. However he discovered the truth about the soulless “stock”, the creatures that look and walk upright like humans, but do not talk and are considered to be meat.

Yes, I said meat. Howie lives in a future America devastated by nuclear war. Life goes on, farmers raise crops and families, warlords make war, and people eat stock. Only Howie has learned a thing or two about stock and he is determined to rescue his sister from a fate that is worse than death, but probably includes death anyway.

Barrett’s vision of the future is bleak. There isn’t even the comfort of total destruction, rather mankind has been stripped down to his essentials: hypocrisy, bloodlust, and murder for food. The reader may not find Dawn’s Uncertain Light to be as nightmarish as its predecessor. It is hard to top the repeated shocks Barrett administers in that particular work. Rather Dawn toys with the notion of Howie as a mythic figure who is unaware of his status. Just as Darkest America was a cannibalistic trail-drive western, Dawn is the vengeance trail of a legendary gunfighter, told in Barrett’s own unique style.
-Dave Hardy

Wednesday, August 29, 2007

THROUGH DARKEST AMERICA
By Neal Barrett, Jr.

It’s not very often that a fiction writer can make me cringe. Very little of what makes its way into print is even a tithe of the awfulness that is splashed across headlines and that is usually watered down to meet the demands of a public that has no tolerance for news that might be upsetting.

But Neal Barrett, Jr. pulled it off here. There are lots of apocalypse tales that make the Apocalypse seem like not such a bad place. Sure, all that radiation killed off the weaklings, but a new race of übermenschen will arise and liquidate those pesky mutants. What’s to worry about? Mr. Barrett has a few suggestions of what you should worry about.

At first glance Through Darkest America might seem to be one of those cozy Apocalypse tales. America functions at a lower level, but not much lower than our pre-industrial past. Rape, murder, and torture inflicted by soldiers, outlaws, and warlord militias are pretty common, but that’s true of 21st century DR Congo. There are some unusually disturbing details to this new world, but Barrett’s protagonist, Howie, is such an earnest and engaging lad that one can’t help but identify with his world view.

In many ways Through Darkest America is much like a Western. Howie avenges a savage attack on his family and lights out for the Territories. He encounters outlaws, Johnny Rebs, and dance hall girls with hearts of gold in this off-kilter version of Huckleberry Finn. But Barrett only lets his readers go so far on that path before bringing them around to a very nasty elephant in the corner.

This is science fiction with guts. Barrett doesn’t mind launching brutal attacks on our deepest taboos about food and sex. Definitely not for the squeamish, if you want a cozy Apocalypse, look elsewhere.

-Dave Hardy

Wednesday, August 22, 2007

KINGS OF INFINITE SPACE
By James Hynes

Speaking as a six-year veteran state employee, I’d like to say that James Hynes novel, Kings of Infinite Space, is pretty much true. Not the part about overbearing co-workers, ill-paid temps, or difficult parking. I meant he part about blood sacrifices in the unexplored network of pre-human caves under our offices.

Oops, I wasn’t supposed to tell about that. Anyway, the story is about Paul Trilby, formerly a professor at a prestigious Midwestern university, now a temp-worker for the Texas Department of General Services, TxDOGS. The guy in the cube next to Paul is dying, his work is mind-numbingly pointless, and he’s haunted by the ghost of the cat he murdered. Paul lives alone and friendless at the Angry Loner Motel.

Fortunately Paul has got co-workers. There’s Olivia Haddock, former beauty queen turned soul-sucking bureaucrat, Callie the Mail girl with a budding interest in literature, and Colonel Travis Pentoon and his sinister lunch-time cabal. The people outside the office are even odder: Boy G the homeless guy with the mantra “Are we not men?” and Stanley Tulendij the dark angel of TxDOGS and sole-survivor of a fateful outing to the dread Lonesome Knob.

Kings of Infinite Space is part Office Space, part Lovecraft, part Worms of the Earth. There are hilarious sideswipes at the text-book industry, SUVs, and enough weird movie references to make Harry Knowles’ eyes bug out (see if you can find the bit from Ben Hur, it had me laughing pretty hard). The tale also plays with the rivalries between classes and sexes, in particular it gnaws on the notion that men can re-gain paradise if they just get the women back in line. I certainly don’t think that we are supposed to take Paul’s PC, holier-than-thou, gender-constructionism at face value. I did find myself laughing out loud quite frequently, which few comedic novels can make me do.

And now for the part I was warned by a former Purchaser-IV not to tell anyone about. It appears that the author in fact found the true story crammed into the pages of a GSA Employee’s Manual. As foretold in the Book of Eibon and the prophetic Agency Strategic Plan FY2002-2005, there will come a great…

What is that scratching noise from beneath the house? The floor is falling away! Dear Lord! Those pale faces and clawed hands! ARE WE NOT MEN! NOOOOOOOOOOOOOOOOOOOOO

Monday, August 13, 2007

IMARO 2: THE QUEST FOR CUSH
By Charles Saunders


The second volume of Imaro’s adventures picks up where the first left off. If you aren’t familiar with Imaro, here’s his story thus far. It takes place in Nyumbani, a fantasy version of Africa. Imaro is from the Ilyassi, a fierce warrior tribe of the plains. But he is an outcast because his father was an unknown man from another tribe. Hounded by evil sorcerers who serve demonic entities, Imaro becomes an exile and a leader of bandits. The Quest for Cush begins in medias res, with Imaro in hot pursuit of the outlaw who has stolen his beloved Tanisha.

Along the way Imaro makes a friend in Pomphis the Bambuti. Pomphis is a Pygmy who has lived in the cities of Nyumbani and is more or less a walking encyclopedia of Nyumbani lore. Imaro, Tanisha, and Pomphis must make their way to Cush. There Imaro hopes to learn who his father is, what has happened to his mother, and just what his destiny is. Imaro does have a destiny, he must oppose the Mashataan. These are demons who once conquered Nyumbani but were expelled. They are plotting a comeback and know that somehow Imaro stands in their way.

The plot of a hero with a destiny is a pretty standard one. What gives the Imaro stories a special touch is Saunders’ rather unsentimental take on the whole thing. Imaro is not a knight in shining armor, he’s a hard-as-nails outlaw with a grudge against evil wizards. Pomphis and Tanisha serve to soften Imaro, but not much. Nor is Nyumbani a romanticized version of an Africa inhabited solely by wise elders and respectful children. It’s a land with cruel customs, learned scholars, sleazy traders, brutal thugs, compassionate healers, and dire magic. In short, it’s a well-rounded place, not just a two-dimensional backdrop for sword-fights.

Saunders also has a barbed wit. The opening story is a dead-on parody of traditional “lost-race” stories that will make you smile and wince at the same time. The tale of how the Mashataans used the people of Atlan, and how the people of Atlan used the Nyumbanis is razor-sharp Sword & Sorcery myth straight from the real world.

The Quest for Cush is a very worthy successor to the first volume. I’m looking forward to reading the rest.

-Dave Hardy

Thursday, August 09, 2007

IMARO
By Charles Saunders

I used to think of Sword & Sorcery as the province of the Big Three: Robert E. Howard, Fritz Leiber, and Michael Moorcock. After reading Imaro I may have to make that the Big Four.

Back in the 1970s Charles Saunders was a devoted fan of science fiction and fantasy, especially the swashbuckling adventures of Tarzan, Conan, and other larger-than-life heroes. However, he was very frustrated by the lack of black heroes. SF and Fantasy were lily white and Saunders was a black man who felt rather isolated in fandom. The pulp-era in particular abounded in casual racism. So Saunders set out to do something about it. He created his own hero: Imaro.

The Imaro stories took off and eventually DAW Books agreed to a series of Imaro paperbacks. Owing to missteps by DAW and long intervals between the books, they failed commercially but have remained a devoted following among Sword & Sorcery cognoscenti. Reviving the stories became problematic after certain events in Africa rendered some critical plot points uncomfortably close to a headline. Eventually, after encouragement by the well-known Australian fan Ben Szumskyj, Saunders replaced the troublesome tales with new works and Night Shade Books brought Imaro into the 21st century.

The result is not merely an Afrocentric Conan. Imaro has a backstory that is essential to his growth as a character. As a boy his mother is exiled and he never knows his father. He is barely tolerated by his tribe. Although he excels in his prowess as a warrior, it is never good enough. When he finally reaches manhood, he is framed as a coward and forced to flee his own people. In the end Imaro only finds acceptance among the outlaws of the borderlands.

In other hands this might be Black Caesar, but Imaro is persecuted by a mysterious cabal of evil wizards who want him destroyed for mysterious reasons. Saunders is a fantasy writer and his tales should appeal to all Sword & Sorcery fans. The Imaro tales are as firmly rooted in African legend and history as Tolkein’s work is in European myth. It makes for a distinctive setting that many readers will not have seen before. I strongly recommend Imaro and I’m looking forward to seeing the rest of the series from Night Shade.

-Dave Hardy


IMARO!!???

I just read a blog entry over at Black Gate to the effect that Night Sahde books will not be continuing the Imaro series. Look at: http://bg-editor.livejournal.com/

I don't know the source of that bit of intelligence, but it is disheartening to say the least! I read the Night Shade editions a few months back and was very impressed with Saunders' Sword & Sorcery tales that teetered between cynical despair and outright optimism. I hope that Night Shade does not cancel the series. The best way to convince them of that error is to buy the books!

Now that the good folks at PC Guru have recovered the data off my terminally crashed hard drive, you can expect to see my reviews of Imaro 1 & 2 shortly.

-Dave Hardy

Friday, July 13, 2007

STORMBRINGER
By Michael Moorcock

The final novel of the Elric saga makes manifest what the reader has known all along: Elric is just a pair of hands for Stormbringer the Runesword to work its will. The weapon controls events, the man is the tool.

Of course, Elric ain’t going without a fight. The wizards of the island realm of Pan Tang have launched a war of global conquest, acting as front men for the Lords of Chaos. It’s a direct affront to Elric, since his people did exactly the same thing from their island kingdom of Melniboné, but with much more class.

If it were only human foes, this would be no big deal for a hero like Elric. But book six brings Elric into headlong confrontation with his fate, which is inextricably linked with the Runesword, Stormbringer.

Of all the Elric saga books, Stormbringer is the hardest to like. It’s not a cheerful tale of treasure hunts. Moorcock has carefully nurtured his world and his characters until the reader cares about them. Watching them suffer makes a demand on a reader. But it is a necessary part of the saga, one that is foreseen from the beginning. The reward for a reader is a catharsis you usually don’t find in sword and sorcery. If you like heroic fantasy, meet Mr. Moorcock’s demands and earn the reward of Stormbringer.

-Dave Hardy

Thursday, July 12, 2007

THE VANISHING TOWER
By Michael Moorcock


There are certain places in fiction that seems to have a life of their own, that seem to exist outside of ink and paper, Rick’s Café, Yoknapatawpha County, Lankhmar, The House of the Last Lamp, or Tanelorn where weary heroes go to find peace.

Elric of Melniboné is not the average sword & sorcery hero. He springs from an ancient pre-human race, steeped in black sorcery and evil. Elric is an albino, preternaturally weak except for two things. He is allied with the foulest of all the foul deities his people once worshipped, Arioch the Lord of Chaos. Elric also wields Stormbringer the Black Runesword. It has the power to steal the very soul of its victims and pass them on to Elric. Yet Elric is a man who seeks a more balanced life, he has a conscience (unlike many action heroes). But his origins and associations always bring chaos back to his life.

This part of the saga recounts Elric’s great feud with Theleb K’aarna, the sorcerer of Pan Tang and the feud’s bearing on Kaneloon the tower at the edge of Chaos and Tanelorn, where adventurers find peace. Along the way Elric battles extra-dimensional hordes, visits Nadsokor the City of Beggars, where they will not abide any who are not broken in mind or body, and meets other incarnations of himself, the Eternal Champion.

Some of the best sword & sorcery ever written. The Vanishing Tower is a worthy installment in this saga, the action is full of surprises, yet always drives towards the ultimate goal Moorcock is aiming for. The Elric saga unites the “anything goes” freewheeling surprise of picaresque adventures (such as the Conan series or Fafhrd and the Grey Mouser) and the sense of destiny embodied in The Worm Ouroboros or Lord of the Rings (even if Moorcock wouldn’t like the latter comparison). I can honestly say that the Elric saga does not flag at any point.
-Dave Hardy


Wednesday, July 11, 2007

THE WEIRD OF THE WHITE WOLF
By Michael Moorcock


The White Wolf in question is Elric of Meniboné, the doomed and magnificent emperor of the Dragon Isle (not the White Wolf worshipped by Lt. Othman in “Son of the White Wolf” by Robert E. Howard, though Elric does have a rapport with mythic animals). Elric is the albino sorcerer who wields Stormbringer, the sword of great power and awful doom.

This is the part of the Elric sage where things begin to turn. Elric has his final, fateful confrontation with Yrkoon, in a hellishly dramatic battle that wrenches the story loose from all your comfortable assumptions.

It’s also the part where Elric is free to be a picaresque hero, albeit a doomed and tormented one, His sidekick, Moonglum, appears. Moonglum plays a knowing Sancho Panza to Elric’s Knight of the Sorrowful Countenance, perhaps deliberately, for Moorcock’s heroes are echoes of all the other heroes that have lived. Free (as in having nothing left to lose), Elric journeys on a quest for a mystic tome of great power and skirmishes with an arrogant sorcerer and a renegade deity on behalf of a lovely human princess (never forget, Elric is not human).

The third book of the Elric saga carries this fantastic epic into the middle reaches where anything is possible. What emerges is the flowering of one of the all-time greats of sword and sorcery.

-Dave Hardy


Tuesday, July 10, 2007

THE SAILOR ON THE SEAS OF FATE
By Michael Moorcock

When I was a kid my high school buddies and I would swap our favorite sword and sorcery books around. I loaned my pals precious copies of Robert E. Howard’s Conan books and in return I borrowed a book called The Sailor on the Seas of Fate. The cover showed a white-faced fellow doing something desperate with a sword. The words inside blew me away.

This is book two in the saga of Elric of Melniboné. While sword and sorcery thrives on sympathetic anti-heroes, Elric pushed the envelope. He is the offspring of the Melnibonéans, a pre-human race of tremendous magical skill, superior refinement, and absolutely depraved decadence. He seeks to revitalize the kingdom he rules, and so has ventured forth to visit the human kingdoms who have freed themselves from the hated despotism of Melniboné. The books opens with Elric alone and hunted on the shore of a human kingdom whither he has gone to learn new things, but has found only hatred and violence.

A few things one must know about Elric: he is an albino with little physical strength, he is best friends with the worst demon from the pits of Chaos, and he has a sword that doesn’t just kill you, it drinks your soul. On that cheery note our hero is off, plunged head-first into the seas of fate. First he is recruited into an all-star cast of Michael Moorcock heroes sailing on a ship of the damned to save the many universes from a terrible doom. Next he’s on an island of the damned, presided over by an insane black sorcerer who might just be kin. Finally he’s a hired sword for a band of merchant adventurers on a trek that may reveal the origins of Elric’s people.

It’s not just the nostalgia talking. This stuff is fantastic. Moorcock mates slam-bang action with a brooding sense of doom and wraps it in crisp prose that leaves a reader begging for more. There is no sword and sorcery that is better, Robert E. Howard and Fritz Leiber are Moorcock’s peers. Elric stands beside Conan, Fafhrd and the Grey Mouser at the pinnacle of sword and sorcery.

-Dave Hardy


Friday, July 06, 2007

ELRIC OF MELNIBONÉ
By Michael Moorcock

This is volume one of the epic saga of Elric, the albino emperor of the Dragon Isle. Elric rules the island empire of Melniboné, the homeland of his strange semi-human race, from the Ruby Throne in dreaming Imrryr. The Melniboneans ruled the world with massive battle fleets, fighting dragons, and sorcery from the pits of hell. Now they are confined to their island, living in decayed splendor.

Into this comes the young emperor Elric, seeking to revitalize Melniboné, evan as his frail body fails him. But he has the love of a good woman, Cymoril. He also has the hate and jealousy of Cymoril’s brother, Yrkoon. He regards Elric’s abhorrence of needless sociopathic violence as a most un-Melnibonéan deviation. Thus the stage is set.

As Elric grapples with foreign invaders and Yrkoon’s hostility he finds support in the most unlikely places. He forges an alliance with Arioch, the most bloodthirsty of the Chaos gods (or are they demons?) and the ancient patron of Elric’s race. The Albino emperor also finds the black Runesword, Stormbringer. A weapon of awesome potential, it literally steals the soul of its victims and feeds them to its wielder.

This is sword & sorcery on a grand scale. There is magic, swordplay, dragons, dungeons, gods, demons, love, hate, ancient curses, and the fall of mighty kingdoms. And all this is just the opener. Moorcock ran the series to six volumes and not a bit of it is excess. If you are a sword & sorcery fan this is essential reading.
-Dave Hardy